Training program
In this 2-hour capsule, you will discover the principles of cross-reality collaboration, i.e. integrating the virtual reality tool with classic face-to-face collaboration.
The session starts with an explanatory introduction of virtual reality collaboration, its main advantages, problems and solutions.
This is followed by a playful application through a collaborative video game in virtual reality, which will allow you to work on collaboration within your team!
This session ends with a discussion and feedback on the experience.
You will be able to:
- Addressing collaboration in virtual reality
- Addressing the notion of collaboration in cross-reality and its implications
- Strengthen team cohesion through an immersive and fun exercise!
- Project Managers
- Meeting coordinators and facilitators
- Decision-makers.ses
- Introduction to cross-reality collaboration
- Virtual reality collaboration
- Cross-reality, or how to integrate virtual reality into face-to-face collaboration
- Practical experience through play: communication and collaboration in cross-reality
- Fix the experience with a conclusion in the form of discussion and feedback
Immersalis provides the material and the contents for the practical experiments. All precautions are taken (disinfection of equipment, disposable masks) to respect good hygiene conditions.
Alexis Clay holds a PhD in computer science from the University of Bordeaux and is a research associate at the ESTIA engineering school in Human Machine Interaction, Virtual Reality and Augmented Reality.
The short format of the intervention (2-hour capsule format) will allow you to maximize the presence of your collaborators.
A snack or refreshments can also be provided to boost the conviviality of the event!
Attendance sheets
Situations
Training evaluation forms
- Reception of the trainees in a room dedicated to the training
- Projected training materials
- Theoretical presentations
- Provision of online support documents following the training
Price: please contact us.